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tombraider:

Tomb Raider Multiplayer Map Week 
How well do you know Tomb Raider’s multiplayer maps? Developed with care by the team at Eidos Montreal, Tomb Raider launches with five unique maps for you to take on with (or against) your friends. We’ll highlight one a day through Friday so you can gain the upper hand this weekend!
Map #5: Underground
When the Japanese surrendered at the end of the Second World War, three of their four nuclear submarines were destroyed by the Allies. A I-403 Submarine, the forth, was never found, hidden in an underground base on the island. The submarine holds another deadly secret: when the base was abandoned the officers initiated a self-destruct sequence on the submarine but, due do a power disruption, the final countdown was never started. During the match in this tight and tense level, the power will be returned to the sub and a doorway will open. The first team to activate the self-destruct will set the match time to 2:00—who will win?
Map Features
Small, intense and tight map layout: Lots of corridors, trouble at every turn.
Self-destruct: Team that activates this event will gain XP and credit for any kills it causes.
Traps: Snare trap, exploding barrels, shotgun barriers, propane tanks and turret. The biggest danger in this level is the other players due to the layout and quick immersion in the combat.
Destructible bridge: The central bridge can be weakened and caused to collapse. When the power on the bridge is on and it is destroyed it will create an electrical field that inflicts damage over time to any player on the bridge—cross at your own risk. Use instinct mode to find the switches.
Mode Strategies
Keep moving: The map has tight corridors and blocked off side paths that are useful to a skilled player. Shoot your way through the barriers and collect as many special ammunition drops as you can.
Use the self-destruct: If you’re in the lead, or have a chaotic personality, push that button. It will reset the time to 2:00. This will add or subtract time to the match depending on when it is pushed. In free for all and team death match kills you get from this event count as points—lots of fun in free for all.
Destroy the bridge and electrify it.

tombraider:

Tomb Raider Multiplayer Map Week

How well do you know Tomb Raider’s multiplayer maps? Developed with care by the team at Eidos Montreal, Tomb Raider launches with five unique maps for you to take on with (or against) your friends. We’ll highlight one a day through Friday so you can gain the upper hand this weekend!

Map #5: Underground

When the Japanese surrendered at the end of the Second World War, three of their four nuclear submarines were destroyed by the Allies. A I-403 Submarine, the forth, was never found, hidden in an underground base on the island. The submarine holds another deadly secret: when the base was abandoned the officers initiated a self-destruct sequence on the submarine but, due do a power disruption, the final countdown was never started. During the match in this tight and tense level, the power will be returned to the sub and a doorway will open. The first team to activate the self-destruct will set the match time to 2:00—who will win?

Map Features

  • Small, intense and tight map layout: Lots of corridors, trouble at every turn.
  • Self-destruct: Team that activates this event will gain XP and credit for any kills it causes.
  • Traps: Snare trap, exploding barrels, shotgun barriers, propane tanks and turret. The biggest danger in this level is the other players due to the layout and quick immersion in the combat.
  • Destructible bridge: The central bridge can be weakened and caused to collapse. When the power on the bridge is on and it is destroyed it will create an electrical field that inflicts damage over time to any player on the bridge—cross at your own risk. Use instinct mode to find the switches.

Mode Strategies

  • Keep moving: The map has tight corridors and blocked off side paths that are useful to a skilled player. Shoot your way through the barriers and collect as many special ammunition drops as you can.
  • Use the self-destruct: If you’re in the lead, or have a chaotic personality, push that button. It will reset the time to 2:00. This will add or subtract time to the match depending on when it is pushed. In free for all and team death match kills you get from this event count as points—lots of fun in free for all.
  • Destroy the bridge and electrify it.
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